Visual novels are distinguished from other game types by their generally minimal gameplay.Typically the majority of player interaction is limited to clicking to keep the text, graphics and sound moving (many recent games offer "play" or "fast-forward" toggles that make this unnecessary), while making narrative choices along the way.All of this born from a deeply rooted love for games, utmost care about customers, and a belief that you should own the things you buy. It's been a year of unending political disappointments, festivals going up in figurative flames, Nicole Kidman and Kardashian babies.Many fans of visual novels hold them up as exceptions to the relatively weak storytelling in video games overall.Some visual novels do not limit themselves into merely interactive fictions, but also incorporate other elements into them.Most visual novels have multiple storylines and more than one ending; the mechanic in these cases typically consists of intermittent multiple-choice decision points, where the player selects a direction in which to take the game.This style of gameplay is similar to story-driven interactive fiction, or the shorter and less detailed real-life gamebook books.
As the name might suggest, they resemble mixed-media novels.
The more famous visual novels are also often adapted into the light novel, manga or anime formats.
The market for visual novels outside of East Asia is small, though a number of anime based on visual novels are popular among anime fans in the Western world.
Another main characteristic of visual novels are its strong emphasis on the prose, as the narration in visual novels are delivered through text.
This characteristic makes playing visual novels similar to reading a book.